Making Mesos in Maplestory
Merchanting requires a lot of skill and patience. You must keep up to date with the latest prices for your merchandise and it is recommended that you have you own store to set up in the free market (fm), which costs 1.8k NX points ($1.80 US). You must also have some money to start your business.
Merchanting is a full time job, however, and will steal time from your training sessions. It requires dedication and hard work to be successful, but is worthwhile in the end.
To start merchanting, it is recommended you first buy a 'Store Permit' from the Cash shop in-game and have 1 million mesos+ on hand already. Next, choose the item/group of items that you want to sell and learn their average price (you can do this by going to basilmarket.com and finding the item in an auction). Proceed to finding merchandise that match what you are searching for and are less than the average price. You have to decide how much you want to buy as well. It is not recommended for you to buy as much as you possibly can with all your money, however, because if the value of your item(s) goes down, then you will lose money. You may even go bankrupt. Set a set amount of money on the side in your storage as your savings just in case something does happen.
Next after you buy your merchandise, the next thing you must do is sell it. It is helpful if you write down how much you buy and sell an item for in a spreadsheet or list of some kind. Make sure you sell your merchandise for MORE than what you bought it for, this is key to a successful business and is common sense for anyone looking to make money. You can do this either by setting up your store if you have one, or spamming your "S>" followed by the item you're selling in the channel 1 free market entrance. This area is usually quite occupied by many people trying to sell their own things so your computer must be able to stand the lag created by the many people("Lag" is the decline in computer speed). Be sure to take into account the in-game tax that is charged with each transaction. You can find the rates in the trade screen in-game.
Once you sell all your merchandise, it is probably a good idea that you get your spreadsheet (if you made one), tally all your costs and profits, and look at the Maplestory website to see any upcoming events. It will probably help you later if you do, but if not, you can go right back to buying your merchandise again. Buying low and selling high, it is what merchanting revolves around.
While you are buying and selling all of your merchandise, you should take some time to watch the prices. If you see prices dropping after you bought your merchandise, you must make a choice. Sell all your merchandise as soon as you can, or wait till prices go back up.
Sometimes, the prices will recover quickly, and in that case, it would be better to hold on to your merchandise and sell it later. Other times, the prices will go down and keep dropping. In that case, it is best for you to sell your merchandise ASAP. This way, you have the least amount of deficit. Whichever way, it is just part of predicting item prices. If you are good at it, you will be able to foresee the prices and make the right choice. It is best to do so anyways.
Merchanting takes a lot of time and patience. It takes quite a bit of skill as well. Remember, it is not as easy as it seems, but if you follow these tips, you will no doubt be successful later. 1) Know what you want to merchant and focus mainly on that. 2) Make a spreadsheet for your sales, it helps you organize. 3) Watch the prices and plan 5 steps ahead (predict the prices). 4) Make friends with other merchants. There are different kinds of merchants, so you don't need to befriend rival sellers. They can help you.
There is one more point I have to make. The first one is to watch, merchants are not often liked by the general public, so they tend to get a lot of defame. To avoid this, you should create a fm mule, an account (usually low leveled) that is used primarily for merchanting. That way, you don't fill up your main character's inventory with your merchandise and get him/her lots of defame. With that said, good luck with your business, and remember: Riches don't come instantly, but rather with perseverance and hard work.
Leveling guide skills in MapleStory
That as follows:
-Level(10-15)- Look at those slimes,they're so overjoyed,they're bouncing with happiness!Well,that can't be right,so let's terminate their happiness with your speedy knife of death,and the best place to do so is the Slime Tree.Which is located 2 portals west of Ellinia,and it's the farthest tree on the west side.Spamming Double Stab is not suggested here since it won't be necessary,unless you feel like throwing money into the wind or something.Henesys Party Quest is a good option.
-Level(16-19)- All rich bandits can now unleash instant death upon pigs now,so go do so at Pig Beach.While their poorer brethren can also train there,you won't make much profit,so stay at slimes.Mushroom Garden is also a very good training area.You can also train at HPQ which gives 1.6k exp per game for an easier time.
-Level(20-24)- Now,all rich ,poor or bandits,can enjoy the shower of sun rays at Pig Beach also you can start party questing at kerning,but I suggest not to start that until around level 24.Double Stab spamming bandits will find their 1 hit KO rate much higher with a better weapon.Poorer bandits will have to rely on what they find for a while.If you want to KPQ then you should go around level 25 if you want some good damage or a little earlier if you're funded.Also,if you can 2 hit KO a Horny Mushroom,training in the dungeon will be fast exp if you can find an unpopulated area.
-Level(25-29)- At this point,all bandits should have maxed Double Stab.If you want you can start party questing in kerning,as you are level 24 which is a good level for party quest in kerning.Or if your wallet is happy enough,go murder green mushrooms with Double Stab,and pray to Maple God a pan lid drops.If your wallet is mad at you,either ignore it partially and go normal attack frenzy with Green Mushrooms,or treat it with a few days at Jr Sentinels,which will surely make it happy.If want to burn pots go to the mini-dungeon in Ant Tunnel II where you will find the exp is great.
Thanks for reading.Have a good time in Maplestory.
Maplestory Bowman Stats points allocation Guide
As an archer, you will only need STR and DEX. You shouldn’t ever put points in any of the other categories. You should also try to roll a 4 INT and 4 LUK build when you create your character. If you don't want to waste 15+ minutes, you can also try to get a 4/5 or a 5/5.
You should always have 5 more STR than your level since you want to be a hunter. For a crossbowman, you will need as much strength as your level. Example:
Level 35 hunter should have 40 STR.
Level 35 crossbowman should have 35 STR.
This is because of the strength requirement on bows/crossbows and other pieces of equipment. Put ALL the remaining points in your DEX. Dexterity is what will affect your damage. Higher is your DEX, higher is your damage.
What you need to know:
STR = your level +5 (hunter)
DEX = every remaining points
Level - STR
10 15
15 20
20 25
25 30
30 35
35 40
40 45
45 -- (No new equipment)
50 55
55 -- (No new equipment)
60 65
65 70
70 75
80 85
Every other point should be in DEX.
I would put the 5/10 points in STR at the level you need it. For example,
If you need 20 STR at level 15, I would put the 5 points in STR all in one shot, at level 15. If you don't, you will do a little less damage from level 11 to 15. Even though level 80, 90, 100 equipments may not be out in your version yet, they probably will someday. We know already there are level 100 equipments in some versions.
That's all. More Maplestory guides will come soon.
Maplestory Dragon Knight: Dragon Blood vs Warrior Elixers
The choice of of whether maxing Dragon Blood has always been a great controversy.
However, this section is dedicated in explaining the Pros and Cons of Dragon Blood, and whether it is an applicable choice for each build.Something that everybody should remember is that Beholder's Buff does NOT stack with Dragon Blood!
Dragon Blood
Level 20: MP -24 HP -20 every 4 seconds; Attack +12 for 160 seconds
Warrior Elixers
5000 meso each; Attack +12 for 480 seconds
First of all, I'd like to point out that the HP drain is very negligible. Seeing as how we're all Dragon Knights who receive thousands of damage, what's the matter with only losing 800?
Next, going with Dragon Blood instead of Warrior Elixers will save you mesos, but not to the point where it'll be noticable in the short run.
As said before:
Anoymonous said: "If you can't afford Warrior Elixers, you've got a bigger problem."
For 1 Warrior Elixer, it is equal to casting Dragon Blood 3 times.
5K for 8 minutes vs. -172 MP -2.4K HP from Dragon Blood.
Obviously, you would heal much more than just 2.4K HP with a single honster, which costs 2.8K meso.
Now for the psychological aspect:
Warrior Elixers have many positives consisting of; Used as a time measurement of a training spot, Cannot be dispelled, Lasts full 8 minutes before needing to be re-cast, and saves you 20 SP
Dragon Blood on the other hand, have positives which are listed as: Saves Use slot, Saves some money, Unlimited re-use, Saves your a trip to NLC to repot. ( The last one can be disregarded, seeing as how you'll have to go to NLC for Honsters and Supreme Pizzas anyways. )
Finally, the effect it would have on builds.
Pure Spear users are most likely out of all the ones listed above, to go with Dragon Blood, seeing as there are no other skills that are more important.
Pure Polearms come as second, but would need to sacrifice SP from Polearm Crusher.
Hybrids would be MUCH better off not getting Dragon Blood at all in my opinion. A couple problems will come up from choosing to max Dragon Blood:
-No Spear Fury for mobbing
-Lower level Sacrifice
So at the end of the day, the choice whether to max Dragon Blood draws from your Build and personal preferences.
