MapleStory Guide for choose party members

Glad to see you at maplestory.usfine.com !

If you are leader then this introduce will good for you, it is about what kind of members you would want to in MapleStory, take a minute to have a look please !

1. Warriors - It is discouaged to get Warriors of any level in the game, but if have to get one, then make sure he/ she is at least level 26. Any Warriors below that level tend to be extremely weak and useless in the PQ in the 1st stage and the last stage.

2. Magicians - Of course in party quest Magicians are extremely helpful. Any level Magician is good for party quest , but try to get a level 23+ since they have a decent level of Magic Guard.

3. Bowmen - At the lower levels Bowmen tend to be extremely weak. Try to make sure he/ she is at least level 25 if you would like to get one. Even then, Bowmen are not much of a help in the slaying of King Slime.

4. Throwing Star Thieves - It is nice. Second in usefulness only to Magicians. Get them if they're level 24+.

5. Dagger Thieves - Even though warriors of the same level can do more damage, to be honest it is not bad, since Warriors have low accuracy and therefore do 1's on monsters in the PQ a lot, or just often miss. So they're okay, and get them if they're level 25+.

In addition, I got this message from other site just want to give you some help in the game, hope you enjoy it.

Best regards!

Archer Skill Build Guide--First Job Skill Builds

Standard 1st Job Build

Level 10 - 1 Arrow Blow
Level 11 - 3 Blessing of Amazon
Level 12 - 3 Eye of Amazon
Level 13 - 3 Eye of Amazon
Level 14 - 2 Eye of Amazon,1 Critical Shot
Level 15~20 - 3 Crit
Level 21 - 1 Crit,2 Double Shot
Level 22~27 - 3 DS
Level 28~30- 3 Blessing of Amazon /Focus (Arrow Blow is possible, but not recommended since you already have maxed DS)

End Results:

Max Double Shot
Max Eye of the Amazon
Max Critical Shot
3 (or 12) Blessing of Amazon
0 (or 9) Focus
1 Arrow Blow

Explanation of Build:

This build is most recommended due to the fact that it takes the cost of arrows and pots into consideration at the beginning of the build to avoid wasting money. The build also utilizes Double Shot, which has the potential to out damage Arrow Blow.

A player that chooses to go with Focus at the end, most likely prefers to utilize the power of the skills?ability to increase accuracy and avoid simultaneously. An advantage of having Focus at a decent level is that it can potentially increase the possibility of a player receiving a MISS from a monster抯 touch or attack. The disadvantage to Focus is that it requires the use of MP and must be recast over time.

Those who prefer to have passive accuracy will put their remaining points into Blessing of the Amazon. The Bowman will be able to hit certain monsters at an earlier level, and unlike Focus will not have to recast or waste MP due to its passiveness. The disadvantage to this build is that archers already have a decent amount of accuracy and extra may not be all that necessary. It will also lack the extra avoid that Focus would give.

Arrow Blow Build

Level 10 - 1 Arrow Blow
Level 11 - 3 Blessing of Amazon
Level 12 - 3 Eye of Amazon
Level 13 - 3 Eye of Amazon
Level 14 - 2 Eye of Amazon, 1 Critical Shot
Level 15~20 - 3 Crit
Level 21 - 1 Crit 2 Arrow Blow
Level 22~26 - 3 AB
Level 27 - 2 AB 1 Blessing /Focus (DS is possible, but not recommended since you have maxed AB)
Level 28~30 - 3 Blessing/Focus

End Results:

Max Arrow Blow
Max Eye of the Amazon
Max Critical Shot
3 (or 13) Blessing of Amazon
0 (or 10) Focus

Explanation of Build:

This build is for Bowmen who prefer the ability of Knock back, or KB (not to be confused with PKB). Since Arrow Blow does a great deal of damage on one blow, it has a greater potential than DS to KB a monster, making it flinch and become unable to attack or move for a short period of time. Against mobile monsters and bosses such as Mushmom and Alishar, the numbers of attacks the boss or monster will attempt to deliver to the person using this skill build will most likely decrease due to KB. Arrow Blow can also keep monsters and bosses at a distance from the Bowman. Although 2 less MP per fire compared to DS is not a big difference, over time an Arrow Blow Archer may save money on pots.

The disadvantage to this build is that DS has the potential to be stronger than Arrow Blow due to the activation of Critical Shot on each arrow of DS. A person who decides to go Arrow Blow should attempt to have above average equips to compensate for the damage difference and still stay on par damage-wise with OTHER average DS archers.
(In regards to whether or not to put the remaining points into Focus or Blessing of the Amazon; see Standard 1st Job Build)
Note: Currently level 19 Arrow Blow does more damage than level 20 Arrow Blow. It is recommended you leave Arrow Blow at level 19.

Slightly Funded Power Build

Level 10 - 1 Arrow Blow
Level 11 - 1 Double Shot, 2 Critical Shot
Level 12~17 - 3 Crit
Level 18 - 3 Blessing of Amazon
Level 19 - 3 Eye of Amazon
Level 20 - 3 Eye of Amazon
Level 21 - 2 Eye of Amazon, 1 Double Shot
Level 22~27 - 3 DS
Level 28~30 - 3 Blessing/Focus

End Results:

Max Eye of Amazon
Max Critical Shot
Max Double Shot
3 (or 12) Blessing of Amazon
0 (or 9) Focus
1 Arrow Blow

Explanation of Build:

The Slightly Funded Build is for people that can easily give/obtain pots, arrows and etc. Basically, anyone who is making a new character that is not starting in a new server could use this type of build since they have the money to spend by following this build.

The end result is identical to the Standard 1st Job Build. However, the order in which you get the skills is different. If you use this build, you will be able to use DS immediately, and along with Critical Shot, the player will have extra power early. But in order for it to work correctly, you will need to be able to supply the new character with potions and arrows, making this build difficult to use for a character on a new server.

DS Before Critical Build

Level 10 - 1 Arrow Blow
Level 11 - 3 Blessing of Amazon
Level 12 - 3 Eye of Amazon
Level 13 - 3 Eye of Amazon
Level 14 - 2 Eye of Amazon, 1 Double Shot
Level 15~20 - 3 DS
Level 21 - 1 DS, 2 Critical Shot
Level 22~27 - 3 Crit
Level 28~30 - 3 Blessing/Focus

End Results:

Max Eye of Amazon
Max Critical Shot
Max Double Shot
3 (or 12) Blessing of Amazon
0 (or 9) Focus
1 Arrow Blow

Explanation of Build:

This build is exactly the same as the Standard 1st Job Build, except Critical and DS are reversed. It is founded on the idea that Critical's effects are greatly diminished without Double Shot, because the chances of activating Crit when attacking twice (and with improved attack) are higher. Shooting two arrows without Critical is better than shooting single arrows with Critical. DS can be used well without Crit, while Crit isn't that good without DS.

However, as with the Slightly Funded Build, you will need to provide for MP potions.

Bowman Class Description


Bowmaster

Marksman

The Archer class is very versatile yet balanced. Bowmen use a Bow while the Crossbowmen class uses a Crossbow.

Until fourth job, both classes are extremely similar, the only difference being that Crossbowmen fire slightly stronger shots, and Bowmen fire slightly faster shots. During fourth job, both are widely accepted into bossing parties because they have Sharp Eyes, a party skill that gives every class a chance to perform critical hits, and greatly enhances any class's current critical hit potential. Both classes also gain an advanced version of Mastery, that gives them extremely stable damage ranges.

In fourth job, Bowmasters (nickname: BM) are able to use Hurricane, one of the fastest firing attacks in the game, making them extremely efficient at Boss runs (even soloing) as well as training. The main downside to Bowmasters is their inability to effectively kill large mobs, and their naturally low HP.

Marksmen (nickname: MM) have slower attack speed, but are given two devastatingly powerful attacks to balance things out. The first of these skills, Pierce, is one of the strongest mob attacks in the game. The other skill is Snipe, a high damage single target attack which is incredibly strong but very slow.

Both paths of Archer tend to suffer from average HP and Crossbowmen have slightly slower attack speed.

Making MapleStory Mesos by hunting

Hello, MapleStory players, this short is found from the site, hope it is informative for you, here we go !

As you have to kill acually, this way is harder than merchandising! This part is more about saving mesos than earning them ! In order to save money, you should fight monsters that you can kill in 1-2 hits consecutivel. That means you always 1-2 hit the monster and not 3, because that would be a waste of pots and time.

Of course, you could use your mana wisely. If a monster takes you 1 maxed Magic Claw to kill (20MP) and you can consistantly kill the monster with 3 minimum lvled energy bolts, (6MP) and that is 20 mana versus 18 mana. That way, you are conserving 2 mana! Even if you think 2 mana is nothing, wait till you hear this! You regenerate mana every 10 seconds and let's say you cast a spell every second.

In 10 seconds, that's 20 mana! Wasted! If you regenerate 40 mana each time, you will only heal 20 instead! And let's not forget about Magic Guard. But if you cast 3 seperate spells, that will take up 3 seconds to cast and and you will cast 3 spells in the 10 seconds and 6 x 10 is 60MP and 20 x 10 is 200MP. In this way you kill less enemies, but the good news is you could save a lot more MapleStory mesos XD !

Also, It will have the most expensive NPC drop if you hunt for monsters, because you want to spend too much time advertising to sell stuff.